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Re-read Saturday, Tame you Work Flow Week 2: Prologue

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Tame your Work Flow

Today we begin in our re-read of Tame your Work Flow by Steve Tendon and Daniel Doiron in earnest with the Prologue.  The prologue introduces concepts and provides a bridge for readers to this book from the Goal by Eli Goldratt and Steve Tendon, and Wolfram Müller’s book Hyper-Productive Knowledge Work Performance, The TameFlow Approach and Its Application to Scrum and Kanban

Prologue

The Prologue relates the story of Herbie. Goldratt originally used the story of Herbie to illustrate the Theory of Constraints (ToC) can be used to describe the flow of work. Steve and Daniel use this chapter to ground the reader in ToC, and then add concepts that are at the heart of TameFlow.  he first is the idea of throughput.  Throughput in the book is defined as “the amount of work or value delivered per unit of time while speed is how fast work moves through a process (a lengthier explanation and an example). Throughput is an important agile and lean metric because it is easily tracked, has a low gamability factory and it is linked to a focus on outcomes.  

One of the interesting takeaways from this chapter is the reminder that flow of work is a series of actions and handoffs.  The slowest step defines the throughput of the process. While this feels very like an assembly line, it is applicable to agile and lean software development. Unless each person on a team is working on items that are independent and unrelated (why would this be a team?) and each person can handle the full lifecycle of work, there will be a flow of work and hand-offs. If we accept that work progresses through a series of steps, understanding how to use the ToC is important. Steve and Daniel remind the readers of Goldratt’s Five Focusing Steps – 5FS (see our re-read of The Goal)  The 5FS are:

Find the bottleneck in the flow of work.Decide how to “exploit” the bottleneck (make sure you maximize the flow through the bottleneck).Subordinate every other step to the bottleneck (only do the work the bottleneck can accommodate).Elevate the bottleneck (increase the capacity of the bottleneck).If the bottleneck has been broken repeat the process (a bottleneck is broken when the step has excess capacity).

Two other concepts that will be critical in future chapters are:

Unity of purpose and a community of trust are prerequisites for high performance.  Without a common goal there is very little social pressure to cooperate. For example, on an agile team, if the whole team was not committed to the sprint or iteration goal but rather their individual goals why would anyone swarm to a problem? The authors use the story of Herbie to illustrate this idea very crisply.Teams need an inspired leader. The authors make a large point that an inspired leader continuously searches and evaluates changes that would improve the situation of his team. The leader needs to

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By: tcagley
Title: Re-read Saturday, Tame you Work Flow Week 2: Prologue
Sourced From: tcagley.wordpress.com/2020/06/06/re-read-saturday-tame-you-work-flow-week-2-prologue/
Published Date: Sat, 06 Jun 2020 23:55:31 +0000

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NVIDIA GeForce RTX 30 Gaming Laptops Powered Massive Cryptocurrency Mining Farm Spotted in China, Over Hundreds of Ampere Laptops

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Last week, it was reported how cryptocurrency miners are rushing after NVIDIA GeForce RTX 30 Gaming Laptops to earn that sweet digital currency profits. Well, now a video tour of one of the mining farms has surfaced showcasing several hundred gaming laptops being used to mine the cryptocurrencies.

Several Hundred NVIDIA GeForce RTX 30 Gaming Laptops Spotted In Chinese Cryptocurrency Mining Farm Video Tour

Earlier, we only got to see a glimpse of the cryptocurrency mining farm but a brand new video has surfaced which shows the complete scale of the setup. The setup is based in China but the user has not mentioned the location for obvious reasons. As you can tell, the mining farm is set up with and utilizes NVIDIA GeForce RTX 30 Gaming laptops from the Chinese manufacturer, Hasse.

The Hasse laptop is based on the GeForce RTX 3060 mobility GPU. The GeForce RTX 3060 laptop solution is definitely not similar to the desktop variant which offers much better specifications and doesn’t come at a lower price either. According to NVIDIA themselves, the RTX 3060 laptops start at $999 US & the miners can save a penny by purchasing in bulk but they end up paying at least $600 US more for the laptop variant. Plus, they also end up with unnecessary hardware that the laptops feature. At the same time, the laptop variants do feature reduced TGPs which might save electricity costs & offer higher cryptocurrency mining rates.

pic.twitter.com/XJrfH9Fx7V

— 포시포시 (@harukaze5719) February 9, 2021

What’s interesting here is that the user has bought these laptops in a bulk order which means that either the retailer, distributor, or the manufacturer itself is openly supporting cryptocurrency miners over actual customers such as gamers which these laptops are primarily designed for. The selling party could be taking advantage of crypto miners by selling these at scalped prices to earn a profit.

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By: Hassan Mujtaba
Title: NVIDIA GeForce RTX 30 Gaming Laptops Powered Massive Cryptocurrency Mining Farm Spotted in China, Over Hundreds of Ampere Laptops
Sourced From: wccftech.com/nvidia-geforce-rtx-30-gaming-laptops-powered-massive-cryptocurrency-mining-farm-spotted-in-china-over-hundreds-of-ampere-laptops/
Published Date: Thu, 11 Feb 2021 04:17:52 +0000

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Intel 3rd Gen Xeon Ice Lake-SP CPU Rumors – 10nm With Up To 40 Cores, 8-Channel DDR4-3200, 64 PCIe Gen 4.0 Lanes, Max 270W TDP

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A couple of rumors regarding Intel’s Ice Lake-SP Xeon server CPUs have surfaced over the web, mostly from known leaker, Momomo_US. The information consists of specifications, configs & power ratings of several SKUs that will be part of the 3rd Gen Xeon Scalable processor family.

Intel 3rd Gen Ice Lake-SP Xeon CPU Rumors Point Out Up To 40 Cores, 270W TDPs & Brand New Core Architecture

Starting off with the details, Intel’s 3rd Gen Ice Lake-SP Xeon CPUs will be based on the 10nm+ process node and utilize the Sunny Cove core architecture. The Intel Sunny Cove x86 architecture has been around since 2019 and was first featured on Intel’s 10th Gen Ice Lake processors for the notebook segment. Intel has since moved over to Tiger Lake which is based on the Willow Cove x86 architecture and makes use of the 10nm SuperFin process node.

Some of the major upgrades that Intel’s 10nm+ for Ice Lake-SP Xeon CPU will deliver include:

2.7x density scaling vs 14nmSelf-aligned Quad-PatterningContact Over Active GateCobalt

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By: Hassan Mujtaba
Title: Intel 3rd Gen Xeon Ice Lake-SP CPU Rumors – 10nm With Up To 40 Cores, 8-Channel DDR4-3200, 64 PCIe Gen 4.0 Lanes, Max 270W TDP
Sourced From: wccftech.com/intel-3rd-gen-xeon-ice-lake-sp-cpu-rumors-10nm-up-to-40-cores-270w-tdp/
Published Date: Thu, 11 Feb 2021 10:02:51 +0000

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https://getinvestmentadvise.com/tech/intels-raja-koduri-teases-xe-hpg-enthusiast-gaming-graphics-cards-in-action-within-3dmark-mesh-shader-test-launch-imminent/

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Intel’s Raja Koduri Teases Xe HPG Enthusiast Gaming Graphics Cards In Action Within 3DMark Mesh Shader Test, Launch Imminent?

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Intel’s Senior Vice President, Raja Koduri, has been dropping some major bombs on his Twitter feed for a while now. The most recent one being the Xe HPC chip shot which is an engineering marvel but it looks like Raja has switched gears and now dropped a teaser of Intel’s first gaming discrete graphics cards, the Xe HPG.

Intel Teases Xe HPG Enthusiast Gaming Graphics Cards, Running 3DMark’s Upcoming Mash Shader Feature

It’s been some time since we last heard about Intel’s Xe HPG (High-Performance Gaming) discrete GPUs or graphics cards. Intel’s main focus has been Xe-LP and they also dive in deeper within the tech that Xe HPC has to offer considering it’s their biggest chip design to date and the flagship Xe product. But the Xe HPG is where the gaming community is more focused at and we have got the first teaser of Intel’s discrete graphics cards based on the HPG GPUs running in action.

Xe HPG mesh shading in action, with the UL 3DMark Mesh Shader Feature test that is coming out soon pic.twitter.com/fnYeWoM08c

— Raja Koduri (@Rajaontheedge) February 10, 2021

The teaser from Raja shows an undisclosed Intel Xe HPG GPU based discrete graphics card running the UL 3DMark Mesh Shader Feature test. This test is coming out soon and will be integrated within the 3DMark test suite. Mesh Shader is one of the major features introduced within DirectX 12 Ultimate API back in 2020. The feature is supported by NVIDIA’s Turing, Ampere, and AMD’s RDNA 2 graphics architectures. Based on this tweet, Intel will also be adding Mesh Shaders support on its Xe-HPG class discrete GPUs.

The technology helps to dramatically improve performance and image quality when rendering a scene with a substantial number of very complex objects. Take for instance a very complex & triangle-heavy mesh and what Mesh Shaders would essentially do is segment it into smaller meshlets. Each meshlet ideally optimizes the vertex re-use within it. Using the new hardware stages and this segmentation scheme, devs can render more geometry

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By: Hassan Mujtaba
Title: Intel’s Raja Koduri Teases Xe HPG Enthusiast Gaming Graphics Cards In Action Within 3DMark Mesh Shader Test, Launch Imminent?
Sourced From: wccftech.com/intels-raja-koduri-teases-xe-hpg-enthusiast-gaming-graphics-cards-in-action-3dmark-mesh-shader-test/
Published Date: Wed, 10 Feb 2021 07:21:19 +0000

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