Tech
Re-read Saturday: Crucial Conversations Week 11, Chapter 10: Yeah, But

The subtitle for this chapter of Crucial Conversations: Tools for Talking When Stakes Are High, Second Edition by Patterson, Grenny, McMillan, Switzler is ‘Advice for tough cases.’ Rather than enumerating the different tough cases (and the authors run through a bunch), I want to point out that this is a chapter I think I will return to in the future. In my considered opinion nothing ever goes perfectly to plan. All conversations are a mixture of things that you’ve run through your head to prepare and parts that are off-script. Having a wide range of additional tactics for hard issues makes it easier to approach crucial conversations with confidence.
The basic layout for the meat of the chapter is to describe a hard scenario and then to provide an approach to using the process laid out in the earlier chapters just a little differently to reach a solution. This is an excellent small case study approach.
One of the most useful scenarios for me was the example of someone failing to live up to agreements. Many agile teams craft an agile charter or operating agreement that identifies the behavioral norms that people on the team will hold each other accountable for. In many circumstances, the agreed norms are broken and no holds each other accountable. It is not that it doesn’t matter or that they do not care, it is more often a function of not knowing how to have the conversation. Team members can fall into the pattern of waiting for someone else (like a boss) to say something. Agile levies an expectation that team members hold each other accountable. Concepts of self-organization and self-management require that team members understand how to have crucial conversations without destroying relationships. Arguably teams that can not manage crucial conversations can’t be agile.
I see the scenarios in the chapter as a reference manual for using the processes laid out in the first nine chapters. Teams that read the book as a book club or lunch and learn program could use this chapter as a tool for roleplaying.
We will finish the content of the Crucial Conversations next week and then briefly wrap the re-read up the following week. The four books we are trying to narrow down are:
Tame Your Workflow (Tendon and Doiron)Great Big Agile (Dalton) Fixing Your Scrum (Ripley and Miller)The Lean Startup (Ries)
Vote Now!
Take Our Poll
Of the four, I have interviewed the authors of three of the books recently. Use the links below to listen if you need more information to make your selection. The poll to pick the next book will continue until May 8th.
Interviews with 5 of the 6 authors
SPaMCAST 587 – Fixing Your Scrum, An Interview with Todd Miller @todd_miller11 and Ryan Ripley @ryanripley #Scrum @Agile
Direct Download: http://bit.ly/32jiGk9
Web and Show Notes: http://bit.ly/2SS15wr
Apple
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By: tcagley
Title: Re-read Saturday: Crucial Conversations Week 11, Chapter 10: Yeah, But
Sourced From: tcagley.wordpress.com/2020/05/02/re-read-saturday-crucial-conversations-week-11-chapter-10-yeah-but/
Published Date: Sat, 02 May 2020 23:55:09 +0000
Tech
NVIDIA GeForce RTX 30 Gaming Laptops Powered Massive Cryptocurrency Mining Farm Spotted in China, Over Hundreds of Ampere Laptops

Last week, it was reported how cryptocurrency miners are rushing after NVIDIA GeForce RTX 30 Gaming Laptops to earn that sweet digital currency profits. Well, now a video tour of one of the mining farms has surfaced showcasing several hundred gaming laptops being used to mine the cryptocurrencies.
Several Hundred NVIDIA GeForce RTX 30 Gaming Laptops Spotted In Chinese Cryptocurrency Mining Farm Video Tour
Earlier, we only got to see a glimpse of the cryptocurrency mining farm but a brand new video has surfaced which shows the complete scale of the setup. The setup is based in China but the user has not mentioned the location for obvious reasons. As you can tell, the mining farm is set up with and utilizes NVIDIA GeForce RTX 30 Gaming laptops from the Chinese manufacturer, Hasse.
The Hasse laptop is based on the GeForce RTX 3060 mobility GPU. The GeForce RTX 3060 laptop solution is definitely not similar to the desktop variant which offers much better specifications and doesn’t come at a lower price either. According to NVIDIA themselves, the RTX 3060 laptops start at $999 US & the miners can save a penny by purchasing in bulk but they end up paying at least $600 US more for the laptop variant. Plus, they also end up with unnecessary hardware that the laptops feature. At the same time, the laptop variants do feature reduced TGPs which might save electricity costs & offer higher cryptocurrency mining rates.
pic.twitter.com/XJrfH9Fx7V
— 포시포시 (@harukaze5719) February 9, 2021
What’s interesting here is that the user has bought these laptops in a bulk order which means that either the retailer, distributor, or the manufacturer itself is openly supporting cryptocurrency miners over actual customers such as gamers which these laptops are primarily designed for. The selling party could be taking advantage of crypto miners by selling these at scalped prices to earn a profit.
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By: Hassan Mujtaba
Title: NVIDIA GeForce RTX 30 Gaming Laptops Powered Massive Cryptocurrency Mining Farm Spotted in China, Over Hundreds of Ampere Laptops
Sourced From: wccftech.com/nvidia-geforce-rtx-30-gaming-laptops-powered-massive-cryptocurrency-mining-farm-spotted-in-china-over-hundreds-of-ampere-laptops/
Published Date: Thu, 11 Feb 2021 04:17:52 +0000
Did you miss our previous article…
https://getinvestmentadvise.com/tech/intel-3rd-gen-xeon-ice-lake-sp-cpu-rumors-10nm-with-up-to-40-cores-8-channel-ddr4-3200-64-pcie-gen-4-0-lanes-max-270w-tdp/
Tech
Intel 3rd Gen Xeon Ice Lake-SP CPU Rumors – 10nm With Up To 40 Cores, 8-Channel DDR4-3200, 64 PCIe Gen 4.0 Lanes, Max 270W TDP

A couple of rumors regarding Intel’s Ice Lake-SP Xeon server CPUs have surfaced over the web, mostly from known leaker, Momomo_US. The information consists of specifications, configs & power ratings of several SKUs that will be part of the 3rd Gen Xeon Scalable processor family.
Intel 3rd Gen Ice Lake-SP Xeon CPU Rumors Point Out Up To 40 Cores, 270W TDPs & Brand New Core Architecture
Starting off with the details, Intel’s 3rd Gen Ice Lake-SP Xeon CPUs will be based on the 10nm+ process node and utilize the Sunny Cove core architecture. The Intel Sunny Cove x86 architecture has been around since 2019 and was first featured on Intel’s 10th Gen Ice Lake processors for the notebook segment. Intel has since moved over to Tiger Lake which is based on the Willow Cove x86 architecture and makes use of the 10nm SuperFin process node.
Some of the major upgrades that Intel’s 10nm+ for Ice Lake-SP Xeon CPU will deliver include:
2.7x density scaling vs 14nmSelf-aligned Quad-PatterningContact Over Active GateCobalt
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By: Hassan Mujtaba
Title: Intel 3rd Gen Xeon Ice Lake-SP CPU Rumors – 10nm With Up To 40 Cores, 8-Channel DDR4-3200, 64 PCIe Gen 4.0 Lanes, Max 270W TDP
Sourced From: wccftech.com/intel-3rd-gen-xeon-ice-lake-sp-cpu-rumors-10nm-up-to-40-cores-270w-tdp/
Published Date: Thu, 11 Feb 2021 10:02:51 +0000
Did you miss our previous article…
https://getinvestmentadvise.com/tech/intels-raja-koduri-teases-xe-hpg-enthusiast-gaming-graphics-cards-in-action-within-3dmark-mesh-shader-test-launch-imminent/
Tech
Intel’s Raja Koduri Teases Xe HPG Enthusiast Gaming Graphics Cards In Action Within 3DMark Mesh Shader Test, Launch Imminent?

Intel’s Senior Vice President, Raja Koduri, has been dropping some major bombs on his Twitter feed for a while now. The most recent one being the Xe HPC chip shot which is an engineering marvel but it looks like Raja has switched gears and now dropped a teaser of Intel’s first gaming discrete graphics cards, the Xe HPG.
Intel Teases Xe HPG Enthusiast Gaming Graphics Cards, Running 3DMark’s Upcoming Mash Shader Feature
It’s been some time since we last heard about Intel’s Xe HPG (High-Performance Gaming) discrete GPUs or graphics cards. Intel’s main focus has been Xe-LP and they also dive in deeper within the tech that Xe HPC has to offer considering it’s their biggest chip design to date and the flagship Xe product. But the Xe HPG is where the gaming community is more focused at and we have got the first teaser of Intel’s discrete graphics cards based on the HPG GPUs running in action.
Xe HPG mesh shading in action, with the UL 3DMark Mesh Shader Feature test that is coming out soon pic.twitter.com/fnYeWoM08c
— Raja Koduri (@Rajaontheedge) February 10, 2021
The teaser from Raja shows an undisclosed Intel Xe HPG GPU based discrete graphics card running the UL 3DMark Mesh Shader Feature test. This test is coming out soon and will be integrated within the 3DMark test suite. Mesh Shader is one of the major features introduced within DirectX 12 Ultimate API back in 2020. The feature is supported by NVIDIA’s Turing, Ampere, and AMD’s RDNA 2 graphics architectures. Based on this tweet, Intel will also be adding Mesh Shaders support on its Xe-HPG class discrete GPUs.
The technology helps to dramatically improve performance and image quality when rendering a scene with a substantial number of very complex objects. Take for instance a very complex & triangle-heavy mesh and what Mesh Shaders would essentially do is segment it into smaller meshlets. Each meshlet ideally optimizes the vertex re-use within it. Using the new hardware stages and this segmentation scheme, devs can render more geometry
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By: Hassan Mujtaba
Title: Intel’s Raja Koduri Teases Xe HPG Enthusiast Gaming Graphics Cards In Action Within 3DMark Mesh Shader Test, Launch Imminent?
Sourced From: wccftech.com/intels-raja-koduri-teases-xe-hpg-enthusiast-gaming-graphics-cards-in-action-3dmark-mesh-shader-test/
Published Date: Wed, 10 Feb 2021 07:21:19 +0000
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